This is a weapon/armour FAQ for fallout 2. It gives details and locations of all the weapons, armour and ammo available in Fallout 2. You don't need to know much about the game to use this faq, the.. Fallout 2 Beginner's Guide 1) The Den is the second location you will arrive at. Upon entering the Den you will be on the West Side. 2) In the West Side head south (down) till you reach the Junkyard. In the Junkyard you'll see a broken car, look at it... 3) Head directly East from The Den past Modoc. 1 Legend 2 Unarmed 3 Melee Weapons 4 Small guns 4.1 Pistols 4.2 SMGs 4.3 Rifles 4.4 Shotguns 5 Big Guns 6 Energy weapons 6.1 Pistols 6.2 Rifles 7 Throwing 8 Traps 9 Cut content 10 See also Attack mode: The mode of attack: single shot, aimed shot, burst fire, thrown, swing, thrust, punch or.. Some weapons have accuracy modifiers that are independent of weapon range and ammo stats. The weapons that give a flat +20% are: 14mm Pistol, 9mm Mauser, Shotgun, Sawed-Off Shotgun, Combat Shotgun, Pancor Jackhammer, PPK12 Gauss Pistol, M72 Gauss Rifle, Alien Blaster and Solar Scorcher. A second category of weapons give a bonus equal to (PE-2)*8 and these include: Red Ryder LE BB Gun, Hunting Rifle, Sniper Rifle, Assault Rifle, Assault Rifle (Exp. Mag.), Minigun, Rocket Launcher, Laser Rifle.
Let me enlighten you, grasshopper. Fallout 2 is cool because it's a nonlinear, nonclassbased kickass postnuclear computer roleplaying game with a high replayabillity value. Fallout 2 allows you to play your character the way you want. If you want to play a goodie-two-shoes, you can. If you want to play an evil bastard, you can (Yes, you really can hit children in the groin with a sledgehammer). If you want to play a moron who can hardly talk because of his low intelligence, you can POWER ARMOR. $12500. Depending on how you play the game, you'll either see it first in the Military Base, the Brotherhood Armory, or the Flying Dragon 8 store. Power Armor increases your strength by 3 if worn. Also, you'll be immune to the toxic gases in the Broken Hills mine if you wear it
Sponsors of the vid: https://store.steampowered.com/app/921800/Encased_A_SciFi_PostApocalyptic_RPG/Author of the thumbnail:https://www.artstation.com/onihime.. I get Sniper with one Mentat. 3.Endurance 10 - as said in the guide,a must. 4.Charisma 2 - no party members. 5.Intelligence 7 - minimum for 95% dialogue options. 6.Agility 10 - the must have in any.. Melee Weapons Club - 1 / 6 Damage - 3 Action Points Knife - 1 / 6 Damage - 3 Action Points Shiv - 1 / 4 Damage - 3 Action Points Switchblade - 2 / 5 Damage - 3 Action Points Crowbar - 3 / 10 Damage - 4 Action Points Wrench - 3 / 6 Damage - 3 Action Points Spear - 3 / 10 Damage - 4 Action Points Sledgehammer - 5 / 10 Damage - 4 Action Points Combat Knife - 3 / 10 Damage - 3 Action Points Cattle Prod - 12 / 20 Damage - 4 Action Points Louisville Slugger - 12 / 20 Damage - 4 Action Points. The same goes for energy weapons, rifles, shotguns and other things. See below. How to use this? [edit | edit source] First, decide which parts it is that you don't like about Fallout 2's immense arsenal of weapons of powerful power. If, say, you would like grenades to at least be able to kill a Gecko, you scroll down to the Grenades part of the full list of changes in this readme, see what changes I have made to the game's grenades and decide whether you like them or not
- You can keep some one-handed weapon in inventory in case one of your arms gets crippled. - Stealing can be an option for grabbing some rare stuff, especially from important NPCs (use this skill.. Relatively early in the game, you may want to ride with a caravan from Redding to NCR. Get the Zeta Scan for +2 Luck, pick up a good melee weapon at a merchant with the cash you earned, then ride a return caravan back up to Redding and continue with early-game type adventures. This would also give you a chance to roam a bit down south looking for Dogmeat ...
Companions in Fallout 2 Permanent Marcus · Vic · Lenny · Sulik · Davin · Miria · K-9 · Robodog · Myron · Skynet · Goris · John Cassidy · Dogmeat · Pariah Do Companions require a few requisites to be met in order to join you. There is a maximum number of companions one may have. Take the player character's Charisma stat and divide it by two. Example: 2 Charisma - 1 companion while 10 Charisma - 5 companions Im playing megamod 2.33 but i cant see a reason why that should be a factor to tip teh scales to the melee weapons favor. About the finesse trait - i think its a hugely overrated thing - you score criticals more often, big whoop. You do however end up with alot less damage on hits that do not crit and hits that DO crit cause less damage than they should, because the trait lowers the general. Fallout 2 weapons guide Download Fallout 2 weapons guide Mirror Link #1 because the problem is my dsi is 1. sys 2008-08-29 24208 Sorry it took so long to get back. In case you want to compile Minifem2d1 have a look at my other, kind of simmilar project named KMindmap. The first configuration you will have to do is the selection of the input and output devices. You either like it or not. Too.
I hope this guide will convince many that an Unarmed character in Fallout 2 can be quite powerful indeed, and that the use of heavy weaponry isnt the only way to beat this game. Please, if you notice anything wrong in this guide, or if you have suggestions on how to improve it, do not hesitate even for one second to send me a mail with your much appreciated help. Also any feedback at all would. Fandom Apps Take your favorite fandoms with you and never miss a beat. D&D Beyon Where to find it: While adventuring, you will randomly see a streak of fire in the sky and a UFO come crashing into the ground. Track its crater to the woods between Vault 81 and Oberland Station. Melee weapons Fallout 4 Guide. 0. Post Comment. 2. 14. Next Unique weapons Guns - light Prev Weapons and Upgrades Modifications - Resource List. 2076 World Series baseball bat. Type: Baseball bat. Special effects: Small chance of sending enemies to the air. Location: Jamaica Plain. Enter the city hall and walk down to the basement. Then get to the room with two protectrons. Use one of the.